However, that’s part of the charm of the series at this point.
I won’t bother getting into plot details since this is a Resident Evil game and it’s therefore ridiculous, convoluted, and laughable.
This is the 3DS game with spiffed up graphics and if you don’t have a 3DS it’s definitely worth a look since this is one of the best chapters in the franchise this generation. That would have required a complete overhaul in certain areas that Capcom didn’t do. The results are actually pleasantly surprising. Well, the good folks at Capcom decided to test that theory and now Resident Evil Revelations is available on the PS3, Xbox 360, and the Wii U. The game was so strong that reviewers such as myself claimed it was a console worthy experience available in the palm of your hand. The title is easily one of the best to ever appear on the 3DS, pushing the graphics as far as that little system can handle and serving up a game so big that a special XL 3DS cartridge had to be specially designed to contain it. Yet, that’s what Capcom decided to do with Resident Evil: Revelations and it’s easy to see why. But upgrading a handheld title to a console? That doesn’t happen every day. Porting console games onto handheld systems is pretty common, going all the way back to the Gameboy.